Mention a way to get development snapshots' source code in Getting the source

This commit is contained in:
Hugo Locurcio
2024-11-03 23:32:33 +01:00
parent 77854a249e
commit 47eda9fe60

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@@ -32,8 +32,8 @@ the following in a terminal:
::
git clone https://github.com/godotengine/godot.git
# You can add the --depth 1 argument to omit the commit history.
# Faster, but not all Git operations (like blame) will work.
# You can add the --depth 1 argument to omit the commit history (shallow clone).
# A shallow clone is faster, but not all Git operations (like blame) will work.
For any stable release, visit the `release page <https://github.com/godotengine/godot/releases>`__
and click on the link for the release you want.
@@ -42,13 +42,24 @@ You can then download and extract the source from the download link on the page.
With ``git``, you can also clone a stable release by specifying its branch or tag
after the ``--branch`` (or just ``-b``) argument::
# Clone the continuously maintained stable branch (`3.x` as of writing).
git clone https://github.com/godotengine/godot.git -b 3.x
# Clone the continuously maintained stable branch (`4.3` as of writing).
git clone https://github.com/godotengine/godot.git -b 4.3
# Clone the `3.2.3-stable` tag. This is a fixed revision that will never change.
git clone https://github.com/godotengine/godot.git -b 3.2.3-stable
# Clone the `4.3-stable` tag. This is a fixed revision that will never change.
git clone https://github.com/godotengine/godot.git -b 4.3-stable
There are also generally branches besides ``master`` for each major version.
# After cloning, optionally go to a specific commit.
# This can be used to access the source code at a specific point in time,
# e.g. for development snapshots, betas and releaes candidates.
cd godot
git checkout f4af8201bac157b9d47e336203d3e8a8ef729de2
The `maintenance branches <https://github.com/godotengine/godot/branches/all>`__
are used to release further patches on each minor version.
You can get the source code for each release and pre-release in ``.tar.xz`` format from
`godotengine/godot-builds on GitHub <https://github.com/godotengine/godot-builds/releases>`__.
This lacks version control information but has a slightly smaller download size.
After downloading the Godot source code,
you can :ref:`continue to compiling Godot <doc_introduction_to_the_buildsystem>`.