classref: Sync with current master branch (46a568e0a)

This commit is contained in:
Rémi Verschelde
2022-08-31 15:18:54 +02:00
parent b08b95d4f5
commit 465dd176b6
378 changed files with 17124 additions and 13692 deletions

View File

@@ -21,7 +21,7 @@ Description
Static body for 2D physics.
A static body is a simple body that can't be moved by external forces or contacts. It is ideal for implementing objects in the environment, such as walls or platforms. In contrast to :ref:`RigidDynamicBody2D<class_RigidDynamicBody2D>`, it doesn't consume any CPU resources as long as they don't move.
A static body is a simple body that can't be moved by external forces or contacts. It is ideal for implementing objects in the environment, such as walls or platforms. In contrast to :ref:`RigidBody2D<class_RigidBody2D>`, it doesn't consume any CPU resources as long as they don't move.
They have extra functionalities to move and affect other bodies: