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Update singletons_autoload.rst
fix scene name to match zip template
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@@ -262,7 +262,7 @@ Finally, we need to fill the empty callback functions in the two scenes:
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private void OnButtonPressed()
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{
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var global = GetNode<Global>("/root/Global");
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global.GotoScene("res://scene_2.tscn");
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global.GotoScene("res://Scene2.tscn");
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}
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and
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@@ -282,7 +282,7 @@ and
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private void OnButtonPressed()
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{
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var global = GetNode<Global>("/root/Global");
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global.GotoScene("res://scene_1.tscn");
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global.GotoScene("res://Scene1.tscn");
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}
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Run the project and test that you can switch between scenes by pressing
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