Sync classref with current source, adds Enums

This commit is contained in:
Rémi Verschelde
2018-01-12 08:52:43 +01:00
parent d2eaa67ef0
commit 4548bb71d5
142 changed files with 2620 additions and 1147 deletions

View File

@@ -30,11 +30,11 @@ Member Variables
.. _class_SpriteBase3D_alpha_cut:
- :ref:`int<class_int>` **alpha_cut**
- :ref:`AlphaCutMode<enum_spritebase3d_alphacutmode>` **alpha_cut**
.. _class_SpriteBase3D_axis:
- :ref:`int<class_int>` **axis** - The direction in which the front of the texture faces.
- :ref:`Axis<enum_vector3_axis>` **axis** - The direction in which the front of the texture faces.
.. _class_SpriteBase3D_centered:
@@ -77,16 +77,26 @@ Member Variables
- :ref:`bool<class_bool>` **transparent** - If ``true`` the texture's transparency and the opacity are used to make those parts of the Sprite invisible. Default value: ``true``.
Numeric Constants
-----------------
Enums
-----
.. _enum_SpriteBase3D_AlphaCutMode:
enum **AlphaCutMode**
- **ALPHA_CUT_DISABLED** = **0**
- **ALPHA_CUT_DISCARD** = **1**
- **ALPHA_CUT_OPAQUE_PREPASS** = **2**
.. _enum_SpriteBase3D_DrawFlags:
enum **DrawFlags**
- **FLAG_TRANSPARENT** = **0** --- If set, the texture's transparency and the opacity are used to make those parts of the Sprite invisible.
- **FLAG_SHADED** = **1** --- If set, the Light in the Environment has effects on the Sprite.
- **FLAG_DOUBLE_SIDED** = **2** --- If set, texture can be seen from the back as well, if not, it is invisible when looking at it from behind.
- **FLAG_MAX** = **3** --- Used internally to mark the end of the Flags section.
- **ALPHA_CUT_DISABLED** = **0**
- **ALPHA_CUT_DISCARD** = **1**
- **ALPHA_CUT_OPAQUE_PREPASS** = **2**
Description
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