diff --git a/tutorials/inputs/mouse_and_input_coordinates.rst b/tutorials/inputs/mouse_and_input_coordinates.rst index fd3be77ca..ba7fb5679 100644 --- a/tutorials/inputs/mouse_and_input_coordinates.rst +++ b/tutorials/inputs/mouse_and_input_coordinates.rst @@ -44,9 +44,13 @@ for example: { // Mouse in viewport coordinates. if (@event is InputEventMouseButton eventMouseButton) + { GD.Print("Mouse Click/Unclick at: ", eventMouseButton.Position); + } else if (@event is InputEventMouseMotion eventMouseMotion) + { GD.Print("Mouse Motion at: ", eventMouseMotion.Position); + } // Print the size of the viewport. GD.Print("Viewport Resolution is: ", GetViewport().GetVisibleRect().Size);