classref: Sync with current 3.x branch (de2f0f1)

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Godot Organization
2024-09-10 13:19:38 +00:00
parent b22622b2ca
commit 422bc4db8e
715 changed files with 8250 additions and 6261 deletions

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@@ -2,8 +2,8 @@
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/CullInstance.xml.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/CullInstance.xml.
.. _class_CullInstance:
@@ -130,7 +130,9 @@ Property Descriptions
This allows fine control over the mesh merging feature in the :ref:`RoomManager<class_RoomManager>`.
Setting this option to ``false`` can be used to prevent an instance being merged.
Setting this option to ``false`` can be used to prevent an instance being merged. When set to ``true`` (the default), merging will be determined by :ref:`Spatial.merging_mode<class_Spatial_property_merging_mode>`.
\ *Deprecated.* This property has been deprecated and is only included for backward compatibility. Please use :ref:`Spatial.merging_mode<class_Spatial_property_merging_mode>` instead.
.. rst-class:: classref-item-separator