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@@ -43,7 +43,7 @@ Member Functions
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+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_object_type_mask<class_Physics2DShapeQueryParameters_set_object_type_mask>` **(** :ref:`int<class_int>` object_type_mask **)** |
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+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_shape<class_Physics2DShapeQueryParameters_set_shape>` **(** :ref:`Shape2D<class_shape2d>` shape **)** |
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| void | :ref:`set_shape<class_Physics2DShapeQueryParameters_set_shape>` **(** :ref:`Resource<class_resource>` shape **)** |
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+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_shape_rid<class_Physics2DShapeQueryParameters_set_shape_rid>` **(** :ref:`RID<class_rid>` shape **)** |
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+----------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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@@ -132,7 +132,7 @@ Set the type of object the shape belongs to (see Physics2DDirectSpaceState.TYPE_
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.. _class_Physics2DShapeQueryParameters_set_shape:
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- void **set_shape** **(** :ref:`Shape2D<class_shape2d>` shape **)**
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- void **set_shape** **(** :ref:`Resource<class_resource>` shape **)**
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Set the :ref:`Shape2D<class_shape2d>` that will be used for collision/intersection queries.
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