classref: Sync with current master branch

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Rémi Verschelde
2017-09-02 17:15:33 +02:00
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_ARVRController:
ARVRController
==============
**Inherits:** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_controller_id<class_ARVRController_get_controller_id>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_controller_name<class_ARVRController_get_controller_name>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_is_active<class_ARVRController_get_is_active>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_joystick_axis<class_ARVRController_get_joystick_axis>` **(** :ref:`int<class_int>` axis **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_joystick_id<class_ARVRController_get_joystick_id>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`is_button_pressed<class_ARVRController_is_button_pressed>` **(** :ref:`int<class_int>` button **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_controller_id<class_ARVRController_set_controller_id>` **(** :ref:`int<class_int>` controller_id **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
Signals
-------
- **button_pressed** **(** :ref:`int<class_int>` button **)**
- **button_release** **(** :ref:`int<class_int>` button **)**
Member Variables
----------------
- :ref:`int<class_int>` **controller_id**
Member Function Description
---------------------------
.. _class_ARVRController_get_controller_id:
- :ref:`int<class_int>` **get_controller_id** **(** **)** const
.. _class_ARVRController_get_controller_name:
- :ref:`String<class_string>` **get_controller_name** **(** **)** const
.. _class_ARVRController_get_is_active:
- :ref:`bool<class_bool>` **get_is_active** **(** **)** const
.. _class_ARVRController_get_joystick_axis:
- :ref:`float<class_float>` **get_joystick_axis** **(** :ref:`int<class_int>` axis **)** const
.. _class_ARVRController_get_joystick_id:
- :ref:`int<class_int>` **get_joystick_id** **(** **)** const
.. _class_ARVRController_is_button_pressed:
- :ref:`int<class_int>` **is_button_pressed** **(** :ref:`int<class_int>` button **)** const
.. _class_ARVRController_set_controller_id:
- void **set_controller_id** **(** :ref:`int<class_int>` controller_id **)**