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classes/class_arvrcontroller.rst
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79
classes/class_arvrcontroller.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_ARVRController:
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ARVRController
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==============
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**Inherits:** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_controller_id<class_ARVRController_get_controller_id>` **(** **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_string>` | :ref:`get_controller_name<class_ARVRController_get_controller_name>` **(** **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_is_active<class_ARVRController_get_is_active>` **(** **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_joystick_axis<class_ARVRController_get_joystick_axis>` **(** :ref:`int<class_int>` axis **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_joystick_id<class_ARVRController_get_joystick_id>` **(** **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`is_button_pressed<class_ARVRController_is_button_pressed>` **(** :ref:`int<class_int>` button **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_controller_id<class_ARVRController_set_controller_id>` **(** :ref:`int<class_int>` controller_id **)** |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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Signals
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-------
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- **button_pressed** **(** :ref:`int<class_int>` button **)**
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- **button_release** **(** :ref:`int<class_int>` button **)**
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Member Variables
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----------------
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- :ref:`int<class_int>` **controller_id**
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Member Function Description
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---------------------------
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.. _class_ARVRController_get_controller_id:
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- :ref:`int<class_int>` **get_controller_id** **(** **)** const
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.. _class_ARVRController_get_controller_name:
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- :ref:`String<class_string>` **get_controller_name** **(** **)** const
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.. _class_ARVRController_get_is_active:
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- :ref:`bool<class_bool>` **get_is_active** **(** **)** const
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.. _class_ARVRController_get_joystick_axis:
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- :ref:`float<class_float>` **get_joystick_axis** **(** :ref:`int<class_int>` axis **)** const
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.. _class_ARVRController_get_joystick_id:
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- :ref:`int<class_int>` **get_joystick_id** **(** **)** const
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.. _class_ARVRController_is_button_pressed:
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- :ref:`int<class_int>` **is_button_pressed** **(** :ref:`int<class_int>` button **)** const
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.. _class_ARVRController_set_controller_id:
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- void **set_controller_id** **(** :ref:`int<class_int>` controller_id **)**
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