Remove trailing space characters (#5251)

This commit is contained in:
Aaron Franke
2021-09-13 07:52:39 -05:00
committed by GitHub
parent 9ad3eaec1e
commit 4060179184
41 changed files with 118 additions and 122 deletions

View File

@@ -18,7 +18,7 @@ Exporting is done by using the ``[Export]`` attribute.
[Export]
private int Number = 5;
}
In that example the value ``5`` will be saved, and after building the current project
it will be visible in the property editor. This way, artists and game designers
can modify values that later influence how the program runs. For this, a
@@ -59,7 +59,7 @@ the following to list them:
[Export]
private Resource Resource;
..
..
Commenting out enum examples becuase I have been told they
require extra steps to actually work properly. The examples bellow
will show up in the inspector but apparently do not function properly
@@ -185,7 +185,7 @@ the slider.
Allow values 'y = exp(x)' where 'y' varies between 100 and 1000
while snapping to steps of 20. The editor will present a
slider for easily editing the value. This only works with floats.
.. code-block:: csharp
[Export(PropertyHint.ExpRange, "100,1000,20")]
@@ -196,7 +196,7 @@ Floats with easing hint
Display a visual representation of the 'ease()' function
when editing.
.. code-block:: csharp
[Export(PropertyHint.ExpEasing)]
@@ -232,7 +232,7 @@ a node path, then use that node path with ``GetNode()``.
private Label MyNode;
public override void _Ready()
{
{
MyNode = GetNode<Label>(MyNodePath);
}