Script path in C# code is wrong.

This commit is contained in:
vicky
2019-10-24 16:50:46 +05:30
parent 1dfb69578c
commit 4022e9bdb3

View File

@@ -211,7 +211,7 @@ dialog. For that, change the ``custom_node.gd`` script to the following:
{
// Initialization of the plugin goes here
// Add the new type with a name, a parent type, a script and an icon
var script = GD.Load<Script>("addons/MyButton.cs");
var script = GD.Load<Script>("MyButton.cs");
var texture = GD.Load<Texture>("icon.png");
AddCustomType("MyButton", "Button", script, texture);
}