Scripting signals intro: Remove illegible warning

This commit is contained in:
Max Hilbrunner
2018-04-04 18:47:13 +02:00
committed by GitHub
parent f7e62131e9
commit 3fce7b854c

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@@ -60,7 +60,7 @@ written for it, and support was added thanks to
a generous donation from Microsoft.
It has an excellent tradeoff between performance and ease of use,
although one must be aware of its garbage collector.
although one must of its garbage collector.
C# is usually the best choice for companies. The large amount of
programmers familiar with it means less time can be spent learning
@@ -211,15 +211,6 @@ node's name highlighted in red. Select the "Panel" node here. When you select
a node, the NodePath at the bottom will automatically update to point a
relative path from the emitting node to the selected node.
.. note::
Be aware that connections nodes with scripts can connect with signals since
the function must exist in order to make the connection. Without a script,
the method cannot be defined.
To be sure the node has a script and can define the function, make sure
that the "Make Function" check button shows up in the bottom right.
By default, the method name will contain the emitting node's name ("Button" in
this case), resulting in "_on_[EmitterNode]_[signal_name]". If you do have the
"Make Function" check button checked, then the editor will generate the function