Merge pull request #11283 from aaronfranke/3d-import-naming-version

Add note about "Naming Version" in 3D model importers
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Rémi Verschelde
2025-09-15 09:36:45 +02:00
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@@ -190,6 +190,17 @@ Behavior changes
In 4.5 some behavior changes have been introduced, which might require you to adjust your project.
3D Model Import
~~~~~~~~~~~~~~~
A fix has been made to the 3D model importers to correctly handle non-joint nodes within a skeleton hierarchy (`GH-104184`_).
To preserve compatibility, the default behavior is to import existing files with the same behavior as before (`GH-107352`_).
New ``.gltf``, ``.glb``, ``.blend``, and ``.fbx`` files (without a corresponding ``.import`` file)
will be imported with the new behavior. However, for existing files, if you want to use the
new behavior, you must change the "Naming Version" option at the bottom of the Import dock:
.. image:: img/gltf_naming_version.webp
Core
~~~~
@@ -240,6 +251,7 @@ Text
.. _GH-103869: https://github.com/godotengine/godot/pull/103869
.. _GH-103941: https://github.com/godotengine/godot/pull/103941
.. _GH-104087: https://github.com/godotengine/godot/pull/104087
.. _GH-104184: https://github.com/godotengine/godot/pull/104184
.. _GH-104269: https://github.com/godotengine/godot/pull/104269
.. _GH-104872: https://github.com/godotengine/godot/pull/104872
.. _GH-104890: https://github.com/godotengine/godot/pull/104890
@@ -251,6 +263,7 @@ Text
.. _GH-106300: https://github.com/godotengine/godot/pull/106300
.. _GH-106848: https://github.com/godotengine/godot/pull/106848
.. _GH-107347: https://github.com/godotengine/godot/pull/107347
.. _GH-107352: https://github.com/godotengine/godot/pull/107352
.. _GH-107618: https://github.com/godotengine/godot/pull/107618
.. _GH-108041: https://github.com/godotengine/godot/pull/108041
.. _GH-108825: https://github.com/godotengine/godot/pull/108825