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Merge pull request #11283 from aaronfranke/3d-import-naming-version
Add note about "Naming Version" in 3D model importers
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@@ -190,6 +190,17 @@ Behavior changes
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In 4.5 some behavior changes have been introduced, which might require you to adjust your project.
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3D Model Import
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~~~~~~~~~~~~~~~
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A fix has been made to the 3D model importers to correctly handle non-joint nodes within a skeleton hierarchy (`GH-104184`_).
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To preserve compatibility, the default behavior is to import existing files with the same behavior as before (`GH-107352`_).
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New ``.gltf``, ``.glb``, ``.blend``, and ``.fbx`` files (without a corresponding ``.import`` file)
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will be imported with the new behavior. However, for existing files, if you want to use the
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new behavior, you must change the "Naming Version" option at the bottom of the Import dock:
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.. image:: img/gltf_naming_version.webp
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Core
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~~~~
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@@ -240,6 +251,7 @@ Text
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.. _GH-103869: https://github.com/godotengine/godot/pull/103869
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.. _GH-103941: https://github.com/godotengine/godot/pull/103941
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.. _GH-104087: https://github.com/godotengine/godot/pull/104087
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.. _GH-104184: https://github.com/godotengine/godot/pull/104184
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.. _GH-104269: https://github.com/godotengine/godot/pull/104269
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.. _GH-104872: https://github.com/godotengine/godot/pull/104872
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.. _GH-104890: https://github.com/godotengine/godot/pull/104890
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@@ -251,6 +263,7 @@ Text
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.. _GH-106300: https://github.com/godotengine/godot/pull/106300
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.. _GH-106848: https://github.com/godotengine/godot/pull/106848
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.. _GH-107347: https://github.com/godotengine/godot/pull/107347
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.. _GH-107352: https://github.com/godotengine/godot/pull/107352
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.. _GH-107618: https://github.com/godotengine/godot/pull/107618
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.. _GH-108041: https://github.com/godotengine/godot/pull/108041
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.. _GH-108825: https://github.com/godotengine/godot/pull/108825
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