From 3f522f38d2be9c8e8bc243c742dfd1fcfb565369 Mon Sep 17 00:00:00 2001 From: MrCdK Date: Tue, 20 Mar 2018 22:35:50 +0100 Subject: [PATCH] Fixes the canvas item vertex example --- tutorials/shading/shading_language.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/shading/shading_language.rst b/tutorials/shading/shading_language.rst index a65d0cc4e..589017c02 100644 --- a/tutorials/shading/shading_language.rst +++ b/tutorials/shading/shading_language.rst @@ -987,7 +987,7 @@ happen later, though) with the following code, so it can be done manually: .. code-block:: glsl - shader_type spatial; + shader_type canvas_item; render_mode skip_vertex_transform; void vertex() {