diff --git a/tutorials/audio/audio_buses.rst b/tutorials/audio/audio_buses.rst index 501a5df72..dc157098d 100644 --- a/tutorials/audio/audio_buses.rst +++ b/tutorials/audio/audio_buses.rst @@ -162,10 +162,16 @@ Distortion effects make the sound "dirty". Godot offers several types of distortion: *overdrive*, *tan* and *bit crushing*. Distortion can be used to simulate sound coming through a low-quality speaker or device. -EQ, EQ6, EQ10, EQ21 -~~~~~~~~~~~~~~~~~~~ +EQ +~~ -Godot provides four equalizers with different numbers of bands. An equalizer on +EQ is what all other equalizers inherit from. It can be extended with with Custom +scripts to create an equalizer with a custom number of bands. + +EQ6, EQ10, EQ21 +~~~~~~~~~~~~~~~ + +Godot provides three equalizers with different numbers of bands. An equalizer on the Master bus can be useful to cut frequencies that the device's speakers can't reproduce well (e.g. a mobile phone's speakers won't reproduce bass content well). The equalizer effect can be disabled when headphones are plugged in. @@ -173,8 +179,7 @@ well). The equalizer effect can be disabled when headphones are plugged in. Filter ~~~~~~ -Filter is what all other effects processors inherit from and should not be used -directly. +Filter is what all other filters inherit from and should not be used directly. HighPassFilter, HighShelfFilter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -240,6 +245,13 @@ from :ref:`Areas ` (see :ref:`Reverb buses `), or to apply a "chamber" feel to all sounds. +SpectrumAnalyzer +~~~~~~~~~~~~~~~~ + +This effect doesn't alter audio, instead, you add this effect to buses you want +a spectrum analysis of. This would typically be used for audio visualization. A +demo project using this can be found `here `__. + StereoEnhance ~~~~~~~~~~~~~ diff --git a/tutorials/audio/img/audio_buses1.png b/tutorials/audio/img/audio_buses1.png index 0a584130d..76ace5bbd 100644 Binary files a/tutorials/audio/img/audio_buses1.png and b/tutorials/audio/img/audio_buses1.png differ diff --git a/tutorials/audio/img/audio_buses2.png b/tutorials/audio/img/audio_buses2.png index 889c6b025..8b1f88522 100644 Binary files a/tutorials/audio/img/audio_buses2.png and b/tutorials/audio/img/audio_buses2.png differ diff --git a/tutorials/audio/img/audio_buses3.png b/tutorials/audio/img/audio_buses3.png index ed6539d57..a1a06d78c 100644 Binary files a/tutorials/audio/img/audio_buses3.png and b/tutorials/audio/img/audio_buses3.png differ diff --git a/tutorials/audio/img/audio_buses4.png b/tutorials/audio/img/audio_buses4.png index a533e2a52..904d748fc 100644 Binary files a/tutorials/audio/img/audio_buses4.png and b/tutorials/audio/img/audio_buses4.png differ diff --git a/tutorials/audio/img/audio_buses5.png b/tutorials/audio/img/audio_buses5.png index f9c95df8c..091c576f8 100644 Binary files a/tutorials/audio/img/audio_buses5.png and b/tutorials/audio/img/audio_buses5.png differ