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Remove incorrect information on script templates
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@@ -39,10 +39,6 @@ the Godot editor. Go to ``Editor > Open Editor Data/Settings Folder`` and it
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will open a folder in your file browser, inside that folder is the
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``script_templates`` folder.
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If no ``script_templates`` is detected, Godot will create a default set of
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built-in templates automatically, so this logic can be used to reset the default
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templates in case you've accidentally overwritten them.
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Project-defined templates
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~~~~~~~~~~~~~~~~~~~~~~~~~
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