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Update C# basics for Godot 4.5
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@@ -12,7 +12,7 @@ and (re)visit the :ref:`Scripting section <doc_scripting>` of the
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step-by-step tutorial.
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C# is a high-level programming language developed by Microsoft. In Godot,
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it is implemented with .NET 8.0.
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it is implemented with the modern .NET runtime.
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.. attention::
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@@ -33,7 +33,7 @@ it is implemented with .NET 8.0.
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Prerequisites
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-------------
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Godot bundles the parts of .NET needed to run already compiled games.
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Godot bundles the parts of .NET needed to run already-compiled games.
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However, Godot does not bundle the tools required to build and compile
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games, such as MSBuild and the C# compiler. These are
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included in the .NET SDK, and need to be installed separately.
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@@ -43,6 +43,7 @@ version of Godot.
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Download and install the latest stable version of the SDK from the
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`.NET download page <https://dotnet.microsoft.com/download>`__.
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Godot 4.5 requires .NET 8 or later, but exporting to Android requires .NET 9 or later.
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.. important::
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@@ -355,8 +356,8 @@ You can read more about this error on the `C# language reference <https://learn.
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Performance of C# in Godot
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--------------------------
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.. seealso::
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.. seealso::
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For a performance comparison of the languages Godot supports,
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see :ref:`doc_faq_which_programming_language_is_fastest`.
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@@ -419,8 +420,8 @@ the ``.csproj`` file located in the project root:
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...
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</Project>
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As of Godot 3.2.3, Godot automatically downloads and sets up newly added NuGet
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packages the next time it builds the project.
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Godot automatically downloads and sets up newly added NuGet packages
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the next time it builds the project.
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Profiling your C# code
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----------------------
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