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Fix incorrect export template path in Compiling for macOS (#5425)
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Hugo Locurcio
parent
dc3f32b228
commit
34e5150077
@@ -125,7 +125,7 @@ with the following commands (assuming a universal build, otherwise replace the
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mkdir -p osx_template.app/Contents/MacOS
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cp bin/godot.osx.opt.universal osx_template.app/Contents/MacOS/godot_osx_release.64
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cp bin/godot.osx.opt.debug.universal osx_template.app/Contents/MacOS/godot_osx_debug.64
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chmod +x Godot.app/Contents/MacOS/godot_osx*
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chmod +x osx_template.app/Contents/MacOS/godot_osx*
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You can then zip the ``osx_template.app`` folder to reproduce the ``osx.zip``
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template from the official Godot distribution::
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