Fix incorrect export template path in Compiling for macOS (#5425)

This commit is contained in:
Dennis Ploeger
2021-12-02 22:42:07 +01:00
committed by Hugo Locurcio
parent dc3f32b228
commit 34e5150077

View File

@@ -125,7 +125,7 @@ with the following commands (assuming a universal build, otherwise replace the
mkdir -p osx_template.app/Contents/MacOS
cp bin/godot.osx.opt.universal osx_template.app/Contents/MacOS/godot_osx_release.64
cp bin/godot.osx.opt.debug.universal osx_template.app/Contents/MacOS/godot_osx_debug.64
chmod +x Godot.app/Contents/MacOS/godot_osx*
chmod +x osx_template.app/Contents/MacOS/godot_osx*
You can then zip the ``osx_template.app`` folder to reproduce the ``osx.zip``
template from the official Godot distribution::