classref: Sync with current master branch (7d9923b2e)

This commit is contained in:
Rémi Verschelde
2022-11-17 21:03:53 +01:00
parent c2d9bd8436
commit 34089af20f
256 changed files with 8630 additions and 715 deletions

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@@ -34,29 +34,31 @@ The class uses :ref:`Thread<class_Thread>`\ s to generate the texture data inter
Properties
----------
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`as_normal_map<class_NoiseTexture2D_property_as_normal_map>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`bump_strength<class_NoiseTexture2D_property_bump_strength>` | ``8.0`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`Gradient<class_Gradient>` | :ref:`color_ramp<class_NoiseTexture2D_property_color_ramp>` | |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`generate_mipmaps<class_NoiseTexture2D_property_generate_mipmaps>` | ``true`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`int<class_int>` | :ref:`height<class_NoiseTexture2D_property_height>` | ``512`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`in_3d_space<class_NoiseTexture2D_property_in_3d_space>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`invert<class_NoiseTexture2D_property_invert>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`Noise<class_Noise>` | :ref:`noise<class_NoiseTexture2D_property_noise>` | |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`seamless<class_NoiseTexture2D_property_seamless>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`seamless_blend_skirt<class_NoiseTexture2D_property_seamless_blend_skirt>` | ``0.1`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
| :ref:`int<class_int>` | :ref:`width<class_NoiseTexture2D_property_width>` | ``512`` |
+---------------------------------+---------------------------------------------------------------------------------+-----------+
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`as_normal_map<class_NoiseTexture2D_property_as_normal_map>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`bump_strength<class_NoiseTexture2D_property_bump_strength>` | ``8.0`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`Gradient<class_Gradient>` | :ref:`color_ramp<class_NoiseTexture2D_property_color_ramp>` | |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`generate_mipmaps<class_NoiseTexture2D_property_generate_mipmaps>` | ``true`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`height<class_NoiseTexture2D_property_height>` | ``512`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`in_3d_space<class_NoiseTexture2D_property_in_3d_space>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`invert<class_NoiseTexture2D_property_invert>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`Noise<class_Noise>` | :ref:`noise<class_NoiseTexture2D_property_noise>` | |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`seamless<class_NoiseTexture2D_property_seamless>` | ``false`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`seamless_blend_skirt<class_NoiseTexture2D_property_seamless_blend_skirt>` | ``0.1`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`width<class_NoiseTexture2D_property_width>` | ``512`` |
+---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+
Property Descriptions
---------------------