classref: Sync with current master branch (2ac2db8de)

This commit is contained in:
Rémi Verschelde
2023-01-11 14:54:24 +01:00
parent fc52ca81f7
commit 33c61914b4
106 changed files with 1974 additions and 1151 deletions

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@@ -23,6 +23,13 @@ Description
Obstacles **don't** change the resulting path from the pathfinding, they only affect the navigation agent movement in a radius. Therefore, using obstacles for the static walls in your level won't work because those walls don't exist in the pathfinding. The navigation agent will be pushed in a semi-random direction away while moving inside that radius. Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Using NavigationObstacles <../tutorials/navigation/navigation_using_navigationobstacles>`
.. rst-class:: classref-reftable-group
Properties