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fix: rename ViewportContainer to SubViewportContainer
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@@ -131,7 +131,7 @@ a scene's data between scene changes (adding the scene to the root node).
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GetTree().GetRoot().AddChild(scene);
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Perhaps instead they wish to display multiple scenes at the same time using
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:ref:`ViewportContainers <class_ViewportContainer>`. This is optimal in
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:ref:`SubViewportContainers <class_SubViewportContainer>`. This is optimal in
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cases where the intent is to render different content in different parts of the
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screen. Minimaps and split-screen multiplayer are good examples.
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