From 32ef4377291ca91077ac6aab4a33404c823d0658 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Mon, 19 Sep 2022 11:57:22 -0700 Subject: [PATCH] Fix order of EXTRA_MATRIX and WORLD_MATRIX in CanvasItem Shader reference page --- tutorials/shaders/shader_reference/canvas_item_shader.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/shaders/shader_reference/canvas_item_shader.rst b/tutorials/shaders/shader_reference/canvas_item_shader.rst index 4bb02e28d..93759894c 100644 --- a/tutorials/shaders/shader_reference/canvas_item_shader.rst +++ b/tutorials/shaders/shader_reference/canvas_item_shader.rst @@ -75,7 +75,7 @@ it manually with the following code: void vertex() { - VERTEX = (EXTRA_MATRIX * (WORLD_MATRIX * vec4(VERTEX, 0.0, 1.0))).xy; + VERTEX = (WORLD_MATRIX * (EXTRA_MATRIX * vec4(VERTEX, 0.0, 1.0))).xy; } .. note:: ``WORLD_MATRIX`` is actually a modelview matrix. It takes input in local space and transforms it