diff --git a/contributing/development/compiling/compiling_for_macos.rst b/contributing/development/compiling/compiling_for_macos.rst index b62954666..d5c4a4f59 100644 --- a/contributing/development/compiling/compiling_for_macos.rst +++ b/contributing/development/compiling/compiling_for_macos.rst @@ -71,7 +71,7 @@ Manager. To create an ``.app`` bundle like in the official builds, you need to use the template located in ``misc/dist/macos_tools.app``. Typically, for an optimized -editor binary built with ``target=release_debug``:: +editor binary built with ``dev_build=yes``:: cp -r misc/dist/macos_tools.app ./Godot.app mkdir -p Godot.app/Contents/MacOS