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Define DCCs during its first use in Introduction to 3D (#5775)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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@@ -40,9 +40,9 @@ scale.
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Unlike 2D, where loading image content and drawing is straightforward,
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3D is a little more difficult. The content needs to be created with
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special 3D tools (usually referred to as DCCs) and exported to an
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exchange file format in order to be imported in Godot (3D formats are
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not as standardized as images).
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special 3D tools (usually referred to as Digital Content Creation tools, or
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DCCs) and exported to an exchange file format to be imported in
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Godot. This is required since 3D formats are not as standardized as images.
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DCC-created models
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------------------
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