Add a reminder to load the CSV as a source in Localization using spreadsheets

This commit is contained in:
Hugo Locurcio
2025-12-02 18:26:44 +01:00
parent 0fce3e79c7
commit 2beb86d7fa
2 changed files with 10 additions and 0 deletions

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@@ -22,6 +22,8 @@ page.
.. note:: We will be using the official demo as an example; you can
`download it from the Asset Library <https://godotengine.org/asset-library/asset/2776>`_.
.. _doc_internationalizing_games_configuring_imported_translation:
Configuring the imported translation
------------------------------------

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@@ -144,3 +144,11 @@ select the delimiter to use when parsing the CSV file.
.. image:: img/import_csv.webp
Be sure to click **Reimport** after any change to these options.
Loading the CSV file as a translation
-------------------------------------
Once a CSV file is imported, it is **not** automatically registered as a translation
source for the project. Remember to follow the steps described in
:ref:`doc_internationalizing_games_configuring_imported_translation` so that the
translation is actually used when running the project.