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Sync classref with current source
Changes order of brief/long descriptions and removes category as per godotengine/godot#35132.
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@@ -11,13 +11,18 @@ World
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Class that has everything pertaining to a world.
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Description
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-----------
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Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
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Tutorials
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---------
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- :doc:`../tutorials/physics/ray-casting`
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Properties
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----------
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@@ -33,16 +38,6 @@ Properties
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| :ref:`RID<class_RID>` | :ref:`space<class_World_property_space>` |
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+---------------------------------------------------------------+------------------------------------------------------------------------+
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Description
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-----------
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Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
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Tutorials
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---------
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- :doc:`../tutorials/physics/ray-casting`
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Property Descriptions
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---------------------
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