Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions

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@@ -11,13 +11,18 @@ World
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Class that has everything pertaining to a world.
Description
-----------
Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
Tutorials
---------
- :doc:`../tutorials/physics/ray-casting`
Properties
----------
@@ -33,16 +38,6 @@ Properties
| :ref:`RID<class_RID>` | :ref:`space<class_World_property_space>` |
+---------------------------------------------------------------+------------------------------------------------------------------------+
Description
-----------
Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
Tutorials
---------
- :doc:`../tutorials/physics/ray-casting`
Property Descriptions
---------------------