Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions

View File

@@ -11,20 +11,8 @@ VisualScriptSceneNode
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Node reference.
Properties
----------
+---------------------------------+------------------------------------------------------------------+---------------+
| :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptSceneNode_property_node_path>` | NodePath(".") |
+---------------------------------+------------------------------------------------------------------+---------------+
Description
-----------
@@ -38,6 +26,13 @@ none
- Data: ``node`` (obj)
Properties
----------
+---------------------------------+------------------------------------------------------------------+---------------+
| :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptSceneNode_property_node_path>` | NodePath(".") |
+---------------------------------+------------------------------------------------------------------+---------------+
Property Descriptions
---------------------