Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions

View File

@@ -11,22 +11,8 @@ VisualScriptClassConstant
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Gets a constant from a given class.
Properties
----------
+-----------------------------+----------------------------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptClassConstant_property_base_type>` | "Object" |
+-----------------------------+----------------------------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`constant<class_VisualScriptClassConstant_property_constant>` | "" |
+-----------------------------+----------------------------------------------------------------------+----------+
Description
-----------
@@ -40,6 +26,15 @@ none
- Data (variant): ``value``
Properties
----------
+-----------------------------+----------------------------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptClassConstant_property_base_type>` | "Object" |
+-----------------------------+----------------------------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`constant<class_VisualScriptClassConstant_property_constant>` | "" |
+-----------------------------+----------------------------------------------------------------------+----------+
Property Descriptions
---------------------