Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions

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@@ -11,22 +11,8 @@ LightOccluder2D
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Occludes light cast by a Light2D, casting shadows.
Properties
----------
+---------------------------------------------------+--------------------------------------------------------------+---+
| :ref:`int<class_int>` | :ref:`light_mask<class_LightOccluder2D_property_light_mask>` | 1 |
+---------------------------------------------------+--------------------------------------------------------------+---+
| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`occluder<class_LightOccluder2D_property_occluder>` | |
+---------------------------------------------------+--------------------------------------------------------------+---+
Description
-----------
@@ -37,6 +23,15 @@ Tutorials
- :doc:`../tutorials/2d/2d_lights_and_shadows`
Properties
----------
+---------------------------------------------------+--------------------------------------------------------------+---+
| :ref:`int<class_int>` | :ref:`light_mask<class_LightOccluder2D_property_light_mask>` | 1 |
+---------------------------------------------------+--------------------------------------------------------------+---+
| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`occluder<class_LightOccluder2D_property_occluder>` | |
+---------------------------------------------------+--------------------------------------------------------------+---+
Property Descriptions
---------------------