Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions

View File

@@ -11,13 +11,18 @@ InputEventMouseMotion
**Inherits:** :ref:`InputEventMouse<class_InputEventMouse>` **<** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Input event type for mouse motion events.
Description
-----------
Contains mouse and pen motion information. Supports relative, absolute positions and speed. See :ref:`Node._input<class_Node_method__input>`.
Tutorials
---------
- :doc:`../tutorials/inputs/mouse_and_input_coordinates`
Properties
----------
@@ -31,16 +36,6 @@ Properties
| :ref:`Vector2<class_Vector2>` | :ref:`tilt<class_InputEventMouseMotion_property_tilt>` | Vector2( 0, 0 ) |
+-------------------------------+----------------------------------------------------------------+-----------------+
Description
-----------
Contains mouse and pen motion information. Supports relative, absolute positions and speed. See :ref:`Node._input<class_Node_method__input>`.
Tutorials
---------
- :doc:`../tutorials/inputs/mouse_and_input_coordinates`
Property Descriptions
---------------------