Sync classref with current source

Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
This commit is contained in:
Rémi Verschelde
2020-01-15 00:51:47 +01:00
parent 251518c54d
commit 2b4319bc29
654 changed files with 5953 additions and 8315 deletions

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@@ -11,13 +11,18 @@ InputEventJoypadButton
**Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Input event for gamepad buttons.
Description
-----------
Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>`.
Tutorials
---------
- :doc:`../tutorials/inputs/inputevent`
Properties
----------
@@ -29,16 +34,6 @@ Properties
| :ref:`float<class_float>` | :ref:`pressure<class_InputEventJoypadButton_property_pressure>` | 0.0 |
+---------------------------+-------------------------------------------------------------------------+-------+
Description
-----------
Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>`.
Tutorials
---------
- :doc:`../tutorials/inputs/inputevent`
Property Descriptions
---------------------