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Sync classref with current source
Changes order of brief/long descriptions and removes category as per godotengine/godot#35132.
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@@ -11,13 +11,18 @@ InputEventJoypadButton
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**Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Input event for gamepad buttons.
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Description
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-----------
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Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>`.
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Tutorials
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---------
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- :doc:`../tutorials/inputs/inputevent`
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Properties
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----------
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@@ -29,16 +34,6 @@ Properties
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| :ref:`float<class_float>` | :ref:`pressure<class_InputEventJoypadButton_property_pressure>` | 0.0 |
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+---------------------------+-------------------------------------------------------------------------+-------+
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Description
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-----------
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Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see :ref:`InputEventJoypadMotion<class_InputEventJoypadMotion>`.
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Tutorials
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---------
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- :doc:`../tutorials/inputs/inputevent`
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Property Descriptions
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---------------------
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