Scripting (Continued): Remove outdated comment

This commit is contained in:
Max Hilbrunner
2018-04-10 00:24:35 +02:00
committed by GitHub
parent 037afbdbf4
commit 29b6ff571a

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@@ -140,8 +140,12 @@ calling
var enemies = GetTree().GetNodesInGroup("enemies");
The :ref:`SceneTree <class_SceneTree>` documentation is currently incomplete,
though more will be added later.
The :ref:`SceneTree <class_SceneTree>` class provides many useful methods,
like interacting with scenes, their node hierarchy and groups of nodes.
It allows you to easily switch scenes or reload them,
to quit the game or pause and unpause it.
It even comes with interesting signals.
So check it out if you got some time!
Notifications
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