diff --git a/contributing/development/compiling/compiling_for_linuxbsd.rst b/contributing/development/compiling/compiling_for_linuxbsd.rst index e16faaf25..4d7b63846 100644 --- a/contributing/development/compiling/compiling_for_linuxbsd.rst +++ b/contributing/development/compiling/compiling_for_linuxbsd.rst @@ -265,6 +265,7 @@ Manager. Using Clang appears to be a requirement for OpenBSD, otherwise fonts would not build. + For RISC-V architecture devices, use the Clang compiler instead of the GCC compiler. .. note:: If you are compiling Godot for production use, then you can make the final executable smaller and faster by adding the