classref: Sync with current master branch (540ea0b)

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Godot Organization
2025-10-18 03:22:47 +00:00
parent e4d463e746
commit 28f839e137
12 changed files with 213 additions and 45 deletions

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@@ -2638,7 +2638,7 @@ Set/clear individual bits on the rendering layer mask. This simplifies editing t
|void| **set_input_as_handled**\ (\ ) :ref:`🔗<class_Viewport_method_set_input_as_handled>`
Stops the input from propagating further down the :ref:`SceneTree<class_SceneTree>`.
Stops the input from propagating further up the :ref:`SceneTree<class_SceneTree>`.
\ **Note:** This does not affect the methods in :ref:`Input<class_Input>`, only the way events are propagated.