classref: Sync with current master branch (ebc36a7)

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Godot Organization
2025-06-28 03:33:31 +00:00
parent 7e591554a2
commit 268c60257a
63 changed files with 339 additions and 189 deletions

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@@ -12,14 +12,14 @@ TextMesh
**Inherits:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Generate an :ref:`PrimitiveMesh<class_PrimitiveMesh>` from the text.
Generate a :ref:`PrimitiveMesh<class_PrimitiveMesh>` from the text.
.. rst-class:: classref-introduction-group
Description
-----------
Generate an :ref:`PrimitiveMesh<class_PrimitiveMesh>` from the text.
Generate a :ref:`PrimitiveMesh<class_PrimitiveMesh>` from the text.
TextMesh can be generated only when using dynamic fonts with vector glyph contours. Bitmap fonts (including bitmap data in the TrueType/OpenType containers, like color emoji fonts) are not supported.