classref: Sync with current master branch (ebc36a7)

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Godot Organization
2025-06-28 03:33:31 +00:00
parent 7e591554a2
commit 268c60257a
63 changed files with 339 additions and 189 deletions

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@@ -939,6 +939,8 @@ On Android devices: Returns the list of dangerous permissions that have been gra
On macOS: Returns the list of granted permissions and user selected folders accessible to the application (sandboxed applications only). Use the native file dialog to request folder access permission.
On iOS, visionOS: Returns the list of granted permissions.
.. rst-class:: classref-item-separator
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@@ -1703,7 +1705,7 @@ Opens one or more files/directories with the specified application. The ``progra
\ **Note:** This method is mostly only relevant for macOS, where opening files using :ref:`create_process()<class_OS_method_create_process>` might fail. On other platforms, this falls back to using :ref:`create_process()<class_OS_method_create_process>`.
\ **Note:** On macOS, ``program_path`` should ideally be the path to an ``.app`` bundle.
\ **Note:** On macOS, ``program_path`` should ideally be the path to a ``.app`` bundle.
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@@ -1783,9 +1785,11 @@ The ``name`` must be the full permission name. For example:
- ``OS.request_permission("macos.permission.RECORD_SCREEN")``\
- ``OS.request_permission("appleembedded.permission.AUDIO_RECORD")``\
\ **Note:** On Android, permission must be checked during export.
\ **Note:** This method is implemented on Android and macOS.
\ **Note:** This method is implemented on Android, macOS, and visionOS platforms.
.. rst-class:: classref-item-separator