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classref: Sync with current master branch (fc1c25d29)
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@@ -52,6 +52,8 @@ Scripts extending this class and implementing its :ref:`_run<class_EditorScript_
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\ **Note:** The script is run in the Editor context, which means the output is visible in the console window started with the Editor (stdout) instead of the usual Godot **Output** dock.
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\ **Note:** EditorScript is :ref:`RefCounted<class_RefCounted>`, meaning it is destroyed when nothing references it. This can cause errors during asynchronous operations if there are no references to the script.
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Methods
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-------
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