Mention the 32x32 image requirement in the custom mouse cursor tutorial

This restriction has been increased (to 256x256) in master, but 3.0 still requires 32x32.

Related to godotengine/godot#17018
This commit is contained in:
Zaven Muradyan
2018-09-02 02:14:30 -07:00
committed by GitHub
parent b42561754f
commit 22bcd6b8e6

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@@ -20,7 +20,7 @@ Open project settings, go to Display>Mouse Cursor. You will see Custom Image and
Custom Image is the desired image that you would like to set as the mouse cursor.
Custom Hotspot is the point in the image that you would like to use as the cursor's detection point.
.. note:: The custom image **must** be less than 256x256.
.. note:: The custom image **must** be a 32x32. Any other size will not work.
Using a script
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