Merge pull request #7618 from Calinou/update-introduction-images

Update screenshots in Introduction section
This commit is contained in:
Matthew
2023-07-07 21:24:12 -04:00
committed by Max Hilbrunner
parent 0af2d80aaa
commit 2191e6787a
16 changed files with 5 additions and 15 deletions

View File

@@ -1,5 +1,3 @@
:article_outdated: True
.. _doc_godot_design_philosophy:
Godot's design philosophy

Binary file not shown.

Before

Width:  |  Height:  |  Size: 89 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 164 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 42 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 99 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 8.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.5 KiB

View File

@@ -1,5 +1,3 @@
:article_outdated: True
.. Intention: provide the necessary information to make the most of the getting
started series, answering questions like "do I want to learn Godot?", "how
does it look and feel?", "how does it work?", and "how do I best learn it?".

View File

@@ -1,5 +1,3 @@
:article_outdated: True
.. _doc_introduction_to_godot:
Introduction to Godot
@@ -55,7 +53,7 @@ Godot comes with a fully-fledged game editor with integrated tools to answer the
most common needs. It includes a code editor, an animation editor, a tilemap
editor, a shader editor, a debugger, a profiler, and more.
.. image:: img/introduction_editor.png
.. image:: img/introduction_editor.webp
The team strives to offer a feature-rich game editor with a consistent user
experience. While there is always room for improvement, the user interface keeps

View File

@@ -1,5 +1,3 @@
:article_outdated: True
.. Intention: introduce only a handful of key concepts and avoid a big cognitive
load. Readers will then be reminded of the concepts further in the getting
started series, reinforcing their learning.
@@ -26,12 +24,12 @@ a weapon, a menu in the user interface, a single house, an entire level, or
anything you can think of. Godot's scenes are flexible; they fill the role of
both prefabs and scenes in some other game engines.
.. image:: img/key_concepts_main_menu.png
.. image:: img/key_concepts_main_menu.webp
You can also nest scenes. For example, you can put your character in a level,
and drag and drop a scene as a child of it.
.. image:: img/key_concepts_scene_example.png
.. image:: img/key_concepts_scene_example.webp
Nodes
-----
@@ -40,7 +38,7 @@ A scene is composed of one or more **nodes**. Nodes are your game's smallest
building blocks that you arrange into trees. Here's an example of a character's
nodes.
.. image:: img/key_concepts_character_nodes.png
.. image:: img/key_concepts_character_nodes.webp
It is made of a ``CharacterBody2D`` node named "Character", a ``Sprite2D``, a
``Camera2D``, and a ``CollisionShape2D``.

View File

@@ -1,5 +1,3 @@
:article_outdated: True
.. Keep this page short and sweet! We want users to read it to the end, so they
know where to find information, how to get help, and how to maximize chances
of getting answers.
@@ -33,7 +31,7 @@ access it both online and offline. We recommend browsing the reference offline,
from within the Godot editor. To do so, go to Help -> Search Help or press
:kbd:`F1`.
.. image:: img/manual_class_reference_search.png
.. image:: img/manual_class_reference_search.webp
To browse it online, head to the manual's :ref:`Class Reference <doc_class_reference>`
section.