Remove outdated info from intro to animation editor page

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skyace65
2020-01-02 16:04:27 -05:00
parent 32283361a8
commit 1e93828fff
2 changed files with 0 additions and 18 deletions

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@@ -57,9 +57,6 @@ It consists of four parts:
- The timeline and track controls, where you can zoom the timeline and
edit tracks for example.
See the `animation panel reference <#animation-panel-reference>`__ below
for details.
Computer animation relies on keyframes
--------------------------------------
@@ -169,21 +166,6 @@ the timeline:
The sprite track
The track name consists of a Node Path, followed by a colon, followed by
a reference to its property, that we would like to modify.
In our example, the path is ``AnimationPlayer/Sprite`` and the property
is ``position``.
The path always starts at the AnimationPlayer node's parent (so paths
always have to include the AnimationPlayer node itself).
.. note::
Don't worry if you change the names of nodes in the Scene Tree, that you
already have tracks for. Godot automatically updates the paths in the
tracks.
The second keyframe
~~~~~~~~~~~~~~~~~~~