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Update changelog to add the "Localization using gettext" page
This also infers page names automatically from the pages.
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@@ -1,10 +1,10 @@
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.. _doc_compiling_with_script_encryption_key:
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.. highlight:: shell
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Compiling with script encryption key
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====================================
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.. highlight:: shell
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The export dialog gives you the option to encrypt your scripts with an 256bit
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AES key, when releasing your game. This will make sure your scripts are not
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stored in plain text and can not easily be ripped by some script kiddie.
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