From 1b5a1a2f591479a2732282efe042cdd515cd8ac8 Mon Sep 17 00:00:00 2001 From: Max Hilbrunner Date: Wed, 13 Dec 2023 22:58:17 +0100 Subject: [PATCH] Merge pull request #8615 from TheYellowArchitect/patch-13 Slight polish at enum example --- tutorials/scripting/gdscript/gdscript_basics.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/scripting/gdscript/gdscript_basics.rst b/tutorials/scripting/gdscript/gdscript_basics.rst index b48ca8c9f..074764efb 100644 --- a/tutorials/scripting/gdscript/gdscript_basics.rst +++ b/tutorials/scripting/gdscript/gdscript_basics.rst @@ -1236,10 +1236,10 @@ a dictionary can also be used with a named enum. func _ready(): # Access values with Name.KEY, prints '5' print(State.STATE_JUMP) - # Use constant dictionary functions + # Use dictionary methods: # prints '["STATE_IDLE", "STATE_JUMP", "STATE_SHOOT"]' print(State.keys()) - # prints '["STATE_IDLE", "STATE_JUMP", "STATE_SHOOT"]' + # prints '{ "STATE_IDLE": 0, "STATE_JUMP": 5, "STATE_SHOOT": 6 }' print(State) # prints '[0, 5, 6]' print(State.values())