mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Recommend LLDB over GDB for VSCode
This commit is contained in:
@@ -85,12 +85,13 @@ To run and debug the project you need to create a new configuration in the ``lau
|
||||
- Within the ``launch.json`` file find the ``"configurations"`` array and add a new section to it:
|
||||
|
||||
.. tabs::
|
||||
.. code-tab:: js Linux/X11
|
||||
.. code-tab:: js X11
|
||||
|
||||
{
|
||||
"name": "Launch Project",
|
||||
"type": "cppdbg",
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
// Change to godot.x11.tools.64.llvm for llvm-based builds.
|
||||
"program": "${workspaceFolder}/bin/godot.x11.tools.64",
|
||||
// Change the arguments below for the project you want to test with.
|
||||
// To run the project instead of editing it, remove the "--editor" argument.
|
||||
@@ -98,9 +99,26 @@ To run and debug the project you need to create a new configuration in the ``lau
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
"externalConsole": false,
|
||||
"preLaunchTask": "build"
|
||||
}
|
||||
.. code-tab:: js X11_gdb
|
||||
|
||||
{
|
||||
"name": "Launch Project",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
// Change to godot.x11.tools.64.llvm for llvm-based builds.
|
||||
"program": "${workspaceFolder}/bin/godot.x11.tools.64",
|
||||
// Change the arguments below for the project you want to test with.
|
||||
// To run the project instead of editing it, remove the "--editor" argument.
|
||||
"args": [ "--editor", "--path", "path-to-your-godot-project-folder" ],
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": false,
|
||||
"setupCommands":
|
||||
[
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
@@ -134,6 +152,17 @@ To run and debug the project you need to create a new configuration in the ``lau
|
||||
|
||||
An example of a filled out ``launch.json``.
|
||||
|
||||
|
||||
.. note::
|
||||
|
||||
Due to sporadic performance issues, it is recommended to use LLDB over GDB on Unix-based systems.
|
||||
Make sure that the `CodeLLDB extension <https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb>`_
|
||||
is installed.
|
||||
|
||||
If you encounter issues with lldb, you may consider using gdb (see the X11_gdb configuration).
|
||||
|
||||
Do note that lldb may work better with llvm-based builds. See :ref:`doc_compiling_for_linuxbsd` for further information.
|
||||
|
||||
The name under ``program`` depends on your build configuration,
|
||||
e.g. ``godot.x11.tools.64`` for 64-bit X11 platform with ``tools`` enabled.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user