More Godot 4 rename fixes (#6315)

* Spatial -> 3D, Transform, Quaternion

* File -> FileAccess

* Camera -> Camera3D

* Update references to MeshInstance and MultiMeshInstance

* ImmediateGeometry -> ImmediateMesh, misc renames
This commit is contained in:
Max Hilbrunner
2022-10-15 20:54:47 +02:00
committed by GitHub
parent 78526465c8
commit 198393eec7
58 changed files with 243 additions and 241 deletions

View File

@@ -13,7 +13,7 @@ Exporting is done by using the ``[Export]`` attribute.
.. code-block:: csharp
public class ExportExample : Spatial
public class ExportExample : Node3D
{
[Export]
private int Number = 5;