mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Add Color section to C# differences page
This commit is contained in:
@@ -465,6 +465,43 @@ GDScript C#
|
||||
``length_squared()`` ``LengthSquared``
|
||||
===================== =============================================================
|
||||
|
||||
Color
|
||||
-----
|
||||
|
||||
Structs cannot have parameterless constructors in C#. Therefore, ``new Color()``
|
||||
initializes all primitive members to their default value (which represents the transparent black color).
|
||||
Please use ``Colors.Black`` for the equivalent of ``Color()`` in GDScript and C++.
|
||||
|
||||
The global ``Color8`` method to construct a Color from bytes is available as a static method
|
||||
in the Color type.
|
||||
|
||||
The Color constants are available in the ``Colors`` static class as readonly properties.
|
||||
|
||||
The following method was converted to a property with a different name:
|
||||
|
||||
==================== ==============================================================
|
||||
GDScript C#
|
||||
==================== ==============================================================
|
||||
``get_luminance()`` ``Luminance``
|
||||
==================== ==============================================================
|
||||
|
||||
The following method was converted to a method with a different name:
|
||||
|
||||
==================== ==============================================================
|
||||
GDScript C#
|
||||
==================== ==============================================================
|
||||
``html(String)`` ``FromHtml(ReadOnlySpan<char>)``
|
||||
==================== ==============================================================
|
||||
|
||||
The following methods are available as constructors:
|
||||
|
||||
==================== ==============================================================
|
||||
GDScript C#
|
||||
==================== ==============================================================
|
||||
``hex(int)`` ``Color(uint)``
|
||||
``hex64(int)`` ``Color(ulong)``
|
||||
==================== ==============================================================
|
||||
|
||||
Array
|
||||
-----
|
||||
|
||||
@@ -564,7 +601,6 @@ Other differences:
|
||||
================ ==================================================================
|
||||
GDScript C#
|
||||
================ ==================================================================
|
||||
``Color8`` ``Color.Color8``
|
||||
``is_inf`` `float.IsInfinity`_ or `double.IsInfinity`_
|
||||
``is_nan`` `float.IsNaN`_ or `double.IsNaN`_
|
||||
``dict_to_inst`` TODO
|
||||
|
||||
Reference in New Issue
Block a user