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Merge pull request #9171 from Globostofo/master
Patched a minor typo in visual_studio_code.rst
(cherry picked from commit adf3c32ec3)
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@@ -154,7 +154,7 @@ To run and debug the project you need to create a new configuration in the ``lau
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The name under ``program`` depends on your build configuration,
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e.g. ``godot.linuxbsd.editor.dev.x86_64`` for 64-bit LinuxBSD platform with
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``platform=editor`` and ``dev_build=yes``.
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``target=editor`` and ``dev_build=yes``.
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If you run into any issues, ask for help in one of
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`Godot's community channels <https://godotengine.org/community>`__.
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