Replace "alt" with "opt" for macOS shortcuts

This commit is contained in:
skyace65
2024-02-08 20:28:56 -05:00
parent 2f1c8a79f9
commit 175524548c
4 changed files with 41 additions and 37 deletions

View File

@@ -216,6 +216,9 @@ Leaving the screen
We still have to destroy the mobs when they leave the screen. To do so, we'll
connect our :ref:`VisibleOnScreenNotifier3D <class_VisibleOnScreenNotifier3D>` node's ``screen_exited`` signal to the ``Mob``.
Head back to the 3D viewport by clicking on the *3D* label at the top of the
editor. You can also press :kbd:`Ctrl + F2` (:kbd:`Opt + 2` on macOS).
|image8|
Select the :ref:`VisibleOnScreenNotifier3D <class_VisibleOnScreenNotifier3D>` node and on the right side of the interface,

View File

@@ -136,7 +136,7 @@ Godot comes with a built-in class reference.
You can search for information about a class, method, property, constant, or
signal by any one of the following methods:
* Pressing :kbd:`F1` (or :kbd:`Alt + Space` on macOS, or :kbd:`fn + F1` for laptops with a :kbd:`fn` key) anywhere in the editor.
* Pressing :kbd:`F1` (or :kbd:`Opt + Space` on macOS, or :kbd:`fn + F1` for laptops with a :kbd:`fn` key) anywhere in the editor.
* Clicking the "Search Help" button in the top-right of the Script main screen.
* Clicking on the Help menu and Search Help.
* Clicking while pressing the :kbd:`Ctrl` key on a class name, function name,