From 162d29bbe80db63f62a359a4341e0366d5630800 Mon Sep 17 00:00:00 2001 From: Roy Zwambag Date: Sat, 15 Apr 2023 22:47:48 +0200 Subject: [PATCH] Add macOS shortcuts in instancing.rst --- getting_started/step_by_step/instancing.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/getting_started/step_by_step/instancing.rst b/getting_started/step_by_step/instancing.rst index 02820ed48..cc13849f3 100644 --- a/getting_started/step_by_step/instancing.rst +++ b/getting_started/step_by_step/instancing.rst @@ -45,7 +45,7 @@ you to download the ball's sample project we prepared for you: :download:`instancing.zip `. Extract the archive on your computer. To import it, you need the Project Manager. -The Project Manager is accessed by opening Godot, or if you already have Godot opened, click on *Project -> Quit to Project List* (:kbd:`Ctrl + Shift + Q`) +The Project Manager is accessed by opening Godot, or if you already have Godot opened, click on *Project -> Quit to Project List* (:kbd:`Ctrl + Shift + Q`, :kbd:`Ctrl + Option + Cmd + B` on macOS) In the Project Manager, click the *Import* button to import the project. @@ -88,7 +88,7 @@ Click on it and drag it towards the center of the view. .. image:: img/instancing_ball_moved.png -Play the game by pressing F5. You should see it fall. +Play the game by pressing :kbd:`F5` (:kbd:`Cmd + B` on macOS). You should see it fall. Now, we want to create more instances of the Ball node. With the ball still selected, press :kbd:`Ctrl-D` (:kbd:`Cmd-D` on macOS) to call the duplicate