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Adjust global table styles for better spacing and head styling
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@@ -181,9 +181,9 @@ Command line reference
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| ``--export-pack <preset> <path>`` | Like ``--export-release``, but only export the game pack for the given preset. The ``<path>`` extension determines whether it will be in PCK |
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| | or ZIP format (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled). |
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+------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
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| ``--convert-3to4 [<max_file_kb>] [<max_line_size>]`` | Converts project from Godot 3.x to Godot 4.x. |
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+----------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| ``--validate-conversion-3to4 [<max_file_kb>] [<max_line_size>]`` | Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x. |
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| ``--convert-3to4 [<max_file_kb>] [<max_line_size>]`` | Convert project from Godot 3.x to Godot 4.x. |
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+------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
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| ``--validate-conversion-3to4 [<max_file_kb>] [<max_line_size>]`` | Show what elements will be renamed when converting project from Godot 3.x to Godot 4.x. |
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+------------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
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| ``--doctool <path>`` | Dump the engine API reference to the given ``<path>`` in XML format, merging if existing files are found |
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| | (:ref:`tools <doc_introduction_to_the_buildsystem_tools>` must be enabled). |
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