diff --git a/tutorials/best_practices/godot_interfaces.rst b/tutorials/best_practices/godot_interfaces.rst index 9a5779195..eb082e112 100644 --- a/tutorials/best_practices/godot_interfaces.rst +++ b/tutorials/best_practices/godot_interfaces.rst @@ -80,14 +80,14 @@ access. // No "preload" loads during scene load exists in C#. // Initialize with a value. Editable at runtime. - public Script MyScript = GD.Load