diff --git a/tutorials/editor/external_editor.rst b/tutorials/editor/external_editor.rst index 18c4bfbf0..f9ed4300e 100644 --- a/tutorials/editor/external_editor.rst +++ b/tutorials/editor/external_editor.rst @@ -5,6 +5,11 @@ Using an external text editor This page explains how to code using an external text editor. +.. note:: + + To code C# in an external editor, see + :ref:`the C# guide to configure an external editor `. + Godot can be used with an external text editor, such as Sublime Text or Visual Studio Code. Browse to the relevant editor settings: **Editor > Editor Settings > Text Editor > External** diff --git a/tutorials/scripting/c_sharp/c_sharp_basics.rst b/tutorials/scripting/c_sharp/c_sharp_basics.rst index 24e1b7025..306b732ea 100644 --- a/tutorials/scripting/c_sharp/c_sharp_basics.rst +++ b/tutorials/scripting/c_sharp/c_sharp_basics.rst @@ -55,6 +55,8 @@ If you are building Godot from source, make sure to follow the steps to enable .NET support in your build as outlined in the :ref:`doc_compiling_with_dotnet` page. +.. _doc_c_sharp_setup_external_editor: + Configuring an external editor ------------------------------